![]() ![]() ![]() King’s Field provided a framework that FromSoftware would continue to build on for decades. You seal the door to the Dark World and save the day, but a text crawl preceding the credits warns that eventually, someone will inevitably come along and open it up again. King’s Field also features a white dragon named Seath, directly referenced later in Dark Souls.Įven the end of the first King’s Field mirrors the tragic cycle of rekindling the flame in Dark Souls. Illusory walls appeared as early as King’s Field 1, but became much more common in its sequel. There’s even a nod to it across FromSoftware’s mech action series Armored Core. Take the Moonlight Sword, for instance, which would later appear in several more FromSoftware games. But there are other, more tantalizing connections as well. ![]() Deep ConnectionsįromSoftware made four principal King’s Field games, and the influence each one had on the gameplay and atmosphere of Dark Souls is obvious. If anything, the most direct inspiration for King’s Field probably came from 1992’s Ultima Underworld, one of the earliest first-person RPGs to be set in a fully 3D environment. But in the ever-branching web of influence that made up early JRPGs, King’s Field went down an entirely different path. Several other Japanese RPGs of the era also borrowed heavily from Wizardry and the equally influential Ultima. It was so massively influential in Japan that two of its biggest fans went on to create the Dragon Quest series. Building on decades of tabletop gaming, one of the most pivotal early RPGs was 1981’s Wizardry. ![]() Tough RPGs and dungeon crawlers were by no means invented by King’s Field. These elements would go on to become hallmarks of FromSoftware’s now-beloved formula. Combat was challenging and exploration was critical but potentially lethal. King’s Field was a relatively unpolished, first-person RPG set in a series of drab, gray dungeons. Games like Final Fantasy VI, released the same year, featured compelling characters, turn-based combat, and charming 16-bit pixel art. King’s Field differed wildly from most Japanese RPGs of the era. It wasn’t until almost a decade later, with the debut of the Sony PlayStation, that FromSoftware made its first attempt to break into the game industry with a clunky, real-time, low-poly 3D action RPG called King’s Field. A Different Kind of RPGīefore FromSoftware became famous for its difficult action RPGs, the modest Shibuya-based company got its start in 1986 developing. But the Souls series’ unique approach to combat and exploration was actually more than a decade in the making, dating back to the very first game FromSoftware ever made. Also, our Dark Souls 3 guide and walkthrough is here to help.ĭark Souls 3 is almost certainly the end of the series, but we're really excited to see what From Software does next.It’s easy to assume Dark Souls and its 2009 predecessor Demon’s Souls came out of nowhere, Both games took huge risks, boldly breaking away from the trend of modern hand-holding action RPGs. The starting section is pretty off-putting and many people can't get through ityou can cheese and summon your way through the whole game. If you're yet to try a Dark Souls game or tried but couldn't get into it, the latest entry is a little more forgiving than previous titles, with more reasonable checkpointing and a chance to correct most build or equipment upgrade mistakes. It's not clear if digital sales are included, but they usually are. These numbers indicate copies purchased by retailers so far in expectation of consumer demand, rather than sales to end users, which will be at least slightly lower. If you've been raised on a diet of Call of Duty sales figures the totals may seem small, but they're really not - especially for a series that makes no bones about not being right for everyone.īandai Namco said this latest batch of shipments brings the Dark Souls series to 13 million units shipped globally across all three games. Dark Souls is doing pretty well for an arguably niche genre.ĭark Souls 3 ships 3M as series passes 13M shipped worldwideĭark Souls 3 has shipped 3 million units globally, Bandai Namco has announced.Īccording to Gematsu's translation of a Japanese press release, the figure breaks down to 500,000 units shipped in Asia, 1 million units shipped in Europe, and 1.5 million shipped in North America. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |